/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						       drag_object.h

	$Header: /game/drag_object.h $

	$NoKeywords: $

 ************************************************************************/
#ifndef DRAG_OBJECT_H_INCLUDED
#define DRAG_OBJECT_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "mouse_window.h"

class t_drag_object : public t_mouse_window
{
public:
	t_drag_object( t_screen_point hot_spot = t_screen_point(0,0) );

	virtual void accepted( t_window* window );
};

#endif // DRAG_OBJECT_H_INCLUDED